Anna Becker
Software Engineer

Game AI

GamePlay March 2014

For the two main projects in this class we were given the base project, both from the book Programming Game AI by Example, and the professor’s updated version.  Our job was to tweak the AI in order to win a tournament against classmates on the due date.  Along with 1 other grad student, our team won both.

Simple Soccer Features

  • Finite State Machine
  • Steering behaviours

Raven Features

  • Fuzzy Logic
  • Sensory Input
  • Hierarchical Finite State Machine
  • A* Pathfinding
Browse portfolio

Skills

  • C++
  • Linear Algebra
  • Physics